Tuesday, February 3, 2015

Pitch'd!

Yesterday we pitched two game ideas-- one tentatively named Assemble, an endless memory builder game about working in a sweatshop, and Blackout, a side-scrolling typing game full of silhouettes that illuminate as players type their way through an emotionally driven narrative.

After a little feedback and deliberation, we decided to work on Blackout! With a plethora of visual and conceptual ideas, our biggest challenge will be dealing with the overall scope and scaling back to reasonable means, while also trying to maintain a fair amount of interesting gameplay.

Plans for Sprint 1 are also currently underway. We've decided production roles; we're preparing ourselves for prototypes; and all of our artists are working on conceptual designs of game elements!

Onward to development!

-Team BAMS-

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